The era of mechanical blocks and weapons has arrived. In this day-one survival session, we take a fresh start in Space Engineers 2 (VS2.2) to explore the massive mechanical overhaul and the brand-new survival loop.
From repairing abandoned weather stations on Verdure to taking over our first pirated Prospector ship, we’re putting the new systems to the test. We also deep-dive into the updated jetpack mechanics, the cinematic contract system at Vallation Station, and the game-changing Area Welder.
Key Highlights:
Production Logic: Seeing the new automated component queuing in action.
The Viridian Halo: Exploring Verdure's rings with our pirated haul.
Jetpack Overhaul: Testing the new 300 m/s boost mode.
Logistics: Managing rewards and contracts at Vallation Station.
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00:00:00 VOD START
00:02:15 Intro: Waiting for the Launch
00:15:00 Update Installed: Let's Go!
00:20:53 Repairing the Atmo Ship
00:23:53 Exploring the Frontier Outpost
00:25:24 Restoring the Testing Facility
00:29:52 Finding the Abandoned Weather Station
00:31:11 Repairing the Hydrogen Ship (Sledge)
00:41:25 Survival Tip: Surviving Voxel Glitches
00:43:37 New Grid Toolbar UI Explained
00:45:20 Jetpack Mechanics: Boost Mode vs Normal
00:47:02 Path to Orbit: Searching for Coordinates
00:59:13 Leaving Verdure: The Viridian Halo
01:09:52 Vallation Station & New Cinematic
01:11:52 First Contract: Inheriting a Base
01:21:05 Repairing the Manufacturing Facility
01:43:33 New Trade Terminal Walkthrough
01:47:39 How to Claim Contract Rewards
01:49:42 FIRST PIRACY: Taking the Prospector
02:01:20 Area Welder Showcase & Asteroid Base
02:11:53 Exploring the Viridian Halo
02:42:35 Modifying the Sledge for Lift
02:58:00 Excavation Site: Batteries & Drills
03:35:15 Managing the Rewards Loop
03:37:31 Manufacturing Logistics
03:39:31 New Production Chain in Action
04:02:52 Outro & Schedule
#SpaceEngineers2 #SE2 #VS2.2
#VerticalSlice #SpaceEngineers #Survival #AegirBuildsAndBeats #SandboxGaming #NewUpdate