Primary Compression on Stahlta does NOT work anymore after Hotfix 43.0.4. Where the change reads: "Fixed a crash caused by Arcane Compression."
I love it when DE accidentally breaks something and then never fix it again..
If you check the video itself you will see stahlta losing explosion radius and gaining damage normally from the arcane. If you try primary compression on Stahlta right now then you will still see the damage indicator top right but: You won't get less explosion radius and you also won't get more damage onto the alt fire, neither on the initial hit nor on the actual AoE. You only benefit from the ammo efficiency which STILL doesn't take into account how many bullets are needed for the alt fire, meaning you still can only shoot twice before having to reload.
This makes this specific build completely dead until this bug is fixed and primary compression is now pretty much useless. Awesome!
Fixed Hunhow's Trinket not having 0.5 Riven Disposition that all new weapons receive.
Okay listen I understand why you would want to be consistent with this but.. seriously? The weapon is already bad as is.. just let us have SOMETHING to make this weapon semi - competitive with the slop that is the influence meta..
Here is a before and after comparison.. very disappointing ngl
Video about all the new incarnons dropping later today. All I want to say is. PLEASE PLEASE PLEASE PICK THE OBEX INCARNON. I KNOW THE STUG IS SOMETHING YOUVE BEEN WAITING FOR BUT PLEASE HEAR ME OUT.
THIS THING IS ABOUT TO POWER CREEP THE HELL OUT OF PRAEDOS.
Other choice is preference and feel free to wait for my video if you want to get a better look at them. I don't think any of them will disappoint you except for mayyyyyybe the stug because its the weakest of the 5 but its incarnon form is very fun to play around with and if its fun then whats stopping you!
Other than that yea the Obex is legit broken. Please pick it
Hey! Just a heads up I updated the Voruna's 4th video's description stumbling upon TheDemonPrinces' post.
Before I uploaded the video I tested the math myself to make sure it was working where shards are multiplicative to each other but I must have been wrong. Simply put @The-DemonPrince makes excellent content when it comes to builds and math format (and you should check him out if you haven't) and I trust him with the info provided here.
So when we update to where archon shards aren't multiplicative to each other but have only 1 seperate multiplier altogether we now get:
20000 x 10.95 x 10 x 2 x 1.75 x 3.25 x 1.75 x 1.3 = 56.673.093 Damage on the initial hit and
(56,673,093 x 0.35) x 1.75 x 6 = 208.273.616 Damage over 6 seconds which makes the total damage 264.946.709 (which yes.. is still enough to oneshot the level cap thrax)
Also because people asked: If we remove roar from the equation we get:
20000 x 10.95 x 10 x 2 x 1.75 x 3.25 x 1.3 = 32.384.625 and the DoT after is
(32.384.625 x 0.35) x 6 = 68.007.712 which makes the total damage 100.392.337 which kills the Thrax Legatus at level cap but the Thrax Centurion will survive with almost 12 Million EHP left which you would either need to take care of from a pet running heat inherit or simply by attacking that thrax twice.
So yea.. ability still good. Math wrong.. whoops
I did ofc do tests on the sim myself before I claimed that shards worked that way but sadly the sim is not always consistent. I'll do better
Well Done to Flab for not only doing this just because he can but doing it effortlessly! Do watch him, he posts some really cool stuff (whenever he uploads)
Now then.. DE, can we please make the game more difficult? I think having no mods, no archon shards, no pet and no subsume ability for extra damage and going to level cap very comfortably should not be possible or if it is then at least let it be somewhat difficult.
Because of 3 Arcanes Flab is able to be immortal and one tap thrax units with his only issues being the acolytes where he simply uses tauron strikes/operator damage to kill them. Its not normal. This is supposed to be an RPG game and you can go to the highest possible level with minimal effort because enemies are just that weak (and we as the players are also too strong).
Just wanted to say thank you guys so much for the kind words about the guide! I have been seeing and answering as many comments as possible!
After *finally* uploading the Solo Level cap video used for the guide I can now focus on Warframe's newest update itself which is easily the best update DE has released in the past 4 years! The new content is fun and refreshing, the quest is EASILY one of the best having insane story telling, voice acting and great action and all of the new skins are TOP TIER.
But because the Wisp Guide needed so much hard drive space (almost 1TB) I had to do something to keep my shadowplays up so I created a second channel!
It has random clip showcases of a lot of games I play (Including Warframe, Rivals, Apex Legends and more) and I will use it to just share some fun videos of these clips. They can be funny and dumb or entertaining and their nature is completely random.
If that is something you guys would be interested in seeing then here is a link to that channel! Of course a second channel doesn't mean less content for the first channel but rather more content for everyone!
Hopefully soon enough my internet issues will also be fixed so I can stream more often too and interact with you guys and help out with any questions you may have.
Moug
Primary Compression on Stahlta does NOT work anymore after Hotfix 43.0.4. Where the change reads: "Fixed a crash caused by Arcane Compression."
I love it when DE accidentally breaks something and then never fix it again..
If you check the video itself you will see stahlta losing explosion radius and gaining damage normally from the arcane. If you try primary compression on Stahlta right now then you will still see the damage indicator top right but: You won't get less explosion radius and you also won't get more damage onto the alt fire, neither on the initial hit nor on the actual AoE. You only benefit from the ammo efficiency which STILL doesn't take into account how many bullets are needed for the alt fire, meaning you still can only shoot twice before having to reload.
This makes this specific build completely dead until this bug is fixed and primary compression is now pretty much useless. Awesome!
1 week ago (edited) | [YT] | 21
View 11 replies
Moug
Fixed Hunhow's Trinket not having 0.5 Riven Disposition that all new weapons receive.
Okay listen I understand why you would want to be consistent with this but.. seriously? The weapon is already bad as is.. just let us have SOMETHING to make this weapon semi - competitive with the slop that is the influence meta..
Here is a before and after comparison.. very disappointing ngl
1 week ago | [YT] | 342
View 64 replies
Moug
Fixed the Obex Incarnon Evolution I giving 8000% Finisher damage instead of the intended 80%.
Oh no.. Anyways (It didn't change anything)
1 week ago | [YT] | 11
View 4 replies
Moug
Video about all the new incarnons dropping later today. All I want to say is. PLEASE PLEASE PLEASE PICK THE OBEX INCARNON. I KNOW THE STUG IS SOMETHING YOUVE BEEN WAITING FOR BUT PLEASE HEAR ME OUT.
THIS THING IS ABOUT TO POWER CREEP THE HELL OUT OF PRAEDOS.
Other choice is preference and feel free to wait for my video if you want to get a better look at them. I don't think any of them will disappoint you except for mayyyyyybe the stug because its the weakest of the 5 but its incarnon form is very fun to play around with and if its fun then whats stopping you!
Other than that yea the Obex is legit broken. Please pick it
1 week ago | [YT] | 150
View 60 replies
Moug
Whats your Opinion on Banshee as a Warframe?
1 month ago | [YT] | 61
View 174 replies
Moug
Hey! Just a heads up I updated the Voruna's 4th video's description stumbling upon TheDemonPrinces' post.
Before I uploaded the video I tested the math myself to make sure it was working where shards are multiplicative to each other but I must have been wrong. Simply put @The-DemonPrince makes excellent content when it comes to builds and math format (and you should check him out if you haven't) and I trust him with the info provided here.
So when we update to where archon shards aren't multiplicative to each other but have only 1 seperate multiplier altogether we now get:
20000 x 10.95 x 10 x 2 x 1.75 x 3.25 x 1.75 x 1.3 = 56.673.093 Damage on the initial hit and
(56,673,093 x 0.35) x 1.75 x 6 = 208.273.616 Damage over 6 seconds which makes the total damage 264.946.709 (which yes.. is still enough to oneshot the level cap thrax)
Also because people asked: If we remove roar from the equation we get:
20000 x 10.95 x 10 x 2 x 1.75 x 3.25 x 1.3 = 32.384.625 and the DoT after is
(32.384.625 x 0.35) x 6 = 68.007.712 which makes the total damage 100.392.337 which kills the Thrax Legatus at level cap but the Thrax Centurion will survive with almost 12 Million EHP left which you would either need to take care of from a pet running heat inherit or simply by attacking that thrax twice.
So yea.. ability still good. Math wrong.. whoops
I did ofc do tests on the sim myself before I claimed that shards worked that way but sadly the sim is not always consistent. I'll do better
2 months ago (edited) | [YT] | 349
View 38 replies
Moug
Well Done to Flab for not only doing this just because he can but doing it effortlessly! Do watch him, he posts some really cool stuff (whenever he uploads)
Now then.. DE, can we please make the game more difficult? I think having no mods, no archon shards, no pet and no subsume ability for extra damage and going to level cap very comfortably should not be possible or if it is then at least let it be somewhat difficult.
Because of 3 Arcanes Flab is able to be immortal and one tap thrax units with his only issues being the acolytes where he simply uses tauron strikes/operator damage to kill them. Its not normal. This is supposed to be an RPG game and you can go to the highest possible level with minimal effort because enemies are just that weak (and we as the players are also too strong).
4 months ago | [YT] | 27
View 28 replies
Moug
We Back! Took a 2 week break to avoid burnout and to play some other games!
RIP LR (those who know). Ready for Vauban Rework tomorrow?
4 months ago | [YT] | 9
View 2 replies
Moug
Just wanted to say thank you guys so much for the kind words about the guide! I have been seeing and answering as many comments as possible!
After *finally* uploading the Solo Level cap video used for the guide I can now focus on Warframe's newest update itself which is easily the best update DE has released in the past 4 years! The new content is fun and refreshing, the quest is EASILY one of the best having insane story telling, voice acting and great action and all of the new skins are TOP TIER.
But because the Wisp Guide needed so much hard drive space (almost 1TB) I had to do something to keep my shadowplays up so I created a second channel!
It has random clip showcases of a lot of games I play (Including Warframe, Rivals, Apex Legends and more) and I will use it to just share some fun videos of these clips. They can be funny and dumb or entertaining and their nature is completely random.
If that is something you guys would be interested in seeing then here is a link to that channel! Of course a second channel doesn't mean less content for the first channel but rather more content for everyone!
Hopefully soon enough my internet issues will also be fixed so I can stream more often too and interact with you guys and help out with any questions you may have.
Thank you for your support once again <3
6 months ago | [YT] | 32
View 2 replies
Moug
A lot of people got it right.. and how could I not do it..
This is not just a guide but a Tribute to everything I have learnt.
I hope to see you there and that my performance will be most satisfactory.
Are you ready to welcome Marie Leroux into Warframe?
6 months ago | [YT] | 284
View 24 replies
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