This channel documents my full time indie dev journey, all the way from its beginning in 2018. I make a mixture of educational and entertaining game dev content.
Commercial indie games I released so far since starting this YT channel:
- ISLANDERS (as part of Grizzly Games)
- Will You Snail? (Solo project)
- Thronefall (Grizzly Games)
I'd be honored if you decide to stick around to see where the journey goes.
Jonas Tyroller
What do you want from the next "first" devlog?
We've been working on the new commercial game for 6 moths and are getting ready to start talking about it. That means first devlog is coming soonishish. I'm wondering how you'd like the story to be told this time. Do you want me to just SHOW it immediately and then get into how we mad it? Or do you want to feel like you're building up from an empty Unity project with me? In general if you have any "advice" or things you'd like to see in the next devlog series, feel free to drop a comment below. Thank you, excited for this one!! :)
1 month ago | [YT] | 193
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Jonas Tyroller
Original fun video was over 6 years ago. Now the sequel is out but it's already becoming apparent we'll need another one 6 years from now. There is no theory to rule them all I guess, but we shall keep trying. I hope you enjoy. :D
2 months ago | [YT] | 451
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Jonas Tyroller
The ~300 presentation slides for the fun / flow video were all done so I went back to the beginning to see if they're good just to find out that I'm no longer happy with how I structured the beginning, so probably have to do another pass on the whole thing before it's ready, haha. Oh well...
Next commercial game is also coming along nicely, spending majority of my time on that. First devlog as soon as we finally managed to lock in a name for the game. Does any of these names speak to you by any chance? It's a peaceful co-op game about Dodos with some async competition through leaderboards.
- Dodo Derby
- Dodo League
- Dodo Squad
- Dodo Cup
2 months ago | [YT] | 318
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Jonas Tyroller
Made 100 slides for the fun / flow video already and it's not really close to done, rip. Anything in particular you'd like me talk about in that vid while I'm a it?
5 months ago | [YT] | 453
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Jonas Tyroller
SHORT SIGN OF LIFE
- Working on the Flow video, will not post any other vid before that. It's coming! Promise! Taking some time because it's a bigger topic than expected AND because...
- Working on KOBAKO, my free Sokoban-like Box pushing puzzle game, played on a tiny 5 by 5 grid while aiming to achieve nr 1 spot for most difficult puzzle game in the world. (Could use some puzzle enthusiasts for playtesting soon.)
- Working on next commercial release, online multiplayer, still early phase, to be announced, very happy with how it's going so far, going in a bit of a different direction than we initially expected, devlogs at some point
I'm alive, I'm well, super happy with current projects. Thx for sticking with me. :)
5 months ago | [YT] | 604
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Jonas Tyroller
The WYS community turned my game Will You Snail into an animated movie with dozens of creative contributors. The whole thing was organized and orchestrated by RGC Exists. Testament to how passionate the community still is about the game. I feel absolutely honored by the fantastic effort! It premiers in about 2 hours. Come hang out. :)
7 months ago | [YT] | 75
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Jonas Tyroller
We got Chris Zukoski from How To Market a Game to play my Steam Review Guesser. Way to go! :D
7 months ago | [YT] | 34
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Jonas Tyroller
CHANNEL DIRECTION - Where my mind is at.
Thought we'd quickly do one of these again so that you can better understand where I'm at with my thought process and so that you can give me feedback in the comments if you think I'm misaligned with what you want to see. :)
I'm still in an experimentation phase, trying out a few different things, seeing what sticks. I'm especially looking for formats I can do somewhat time efficiently as I want to invest the majority of my time into actual game development, not YouTube.
THE PODCAST / INTERVIEWS
I really like doing the podcasts, because not only are they fairly efficient to make, but they also teach me new things. They feel like they contribute to my own growth as a developer.
There are some problems, though. At the current schedule (weekly) they consume pretty much all of the time I reserved for YouTube stuff. It's a lot of content and some of you have even said that you struggle to keep up.
I think the logical conclusion would be to relax the schedule a lot, or to take a little break and continue with season 2 at another time.
Just to clarify, I got 2 more (fantastic!) interviews recorded already and 2 more scheduled to be recorded soon. I think you're gonna like them so we'll finish this batch, then try out some new things.
I don't think stopping the podcast altogether is the correct call at this point but I also don't think it should continue with its current schedule. Some kind of middle ground compromise on this would probably make the most sense.
REVIEW GUESSER
I see some potential in this format. Can probably get a couple of good videos out of it.
I'm trying to get a public repository up so you can all try it out, hopefully some time this weekend.
I learned that there are already 2-3 people who made this exact game before me, though not in exactly the same way. My video has also already inspired somebody else to make a ReviewGuesser chrome plugin and published it "officially" before I did.
I think that's all cool. I never intended to turn it into a product or anything of the sorts. Just wanted to make a cool thing for myself and the community, so I don't mind if you run with the idea at all. Will open-source mine asap so you can take it as a starting point to mod in all of the features you want.
SLIDE / PRESENTATION FORMAT
The two slide / presentation style videos I made recently did way outperform all the rest. This tells me you want more of me just talking about game dev things in a condensed format.
I think that totally makes sense. I also really enjoy making these, just need to make more room in my schedule to actually make them. So once the podcast schedule relaxes, I'll use the newly available time from that for more presentation style vids. We got a lot to talk about!
DEVLOGS
Paul and I started work on the new game, but it's super early and we're not really ready to reveal anything, yet. Very much looking forward to your feedback and to sharing this new journey with you, though! Devlog series is starting once we lock in a clear direction and vision for the game and once I have enough content for a full devlog.
YOUR FEEDBACK
Your feedback is always welcome. Be mean to me if you want.
My only ask is to please be kind to the guests I invite. One day you might make a cool game and I'll invite you to sit there and chat. I'm not deleting comments or anything of the sorts, that's not how I roll. I will just remind you that guests do read comments and they are just people the same way you are.
Please let me know if you have any thoughts about overall direction. Wanna align as best as I can with what you want to see from me. Cheers!
7 months ago (edited) | [YT] | 533
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Jonas Tyroller
Is there even such a thing as good game dev advice?
8 months ago | [YT] | 95
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Jonas Tyroller
3 Small Channel Updates
1) Paul and I started work on a new major game project. Still prototyping, still figuring out what exactly it'll be, but we think we found a promising direction. Devlogs will start with some delay (several months, once we've defined a clear direction for the project). Already looking forward to sharing more.
2) New podcast episode is out now. I interviewed my friends at Toukana, they made the banger Dorfromantik and recently teamed up with Kurzgesagt to make Star Birds. They tell their story and we theory craft about how to make successful indie games. Hope you enjoy!
3) Will keep experimenting with the upload schedule some more. Now that work on a new game project has begun my time is becoming more sparse again. Maybe something like aiming for slide-style videos on even weeks and podcasts on odd weeks could be maintainable while working on a game full time. Still trying to find something I can stick with consistently, but also already quite happy with how it's going. Can't make any concrete promises. We'll see what it settles on.
Cheers!
8 months ago | [YT] | 525
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