Official YouTube Channel.

Cg-school.org – is an educational platform which helps you to gain knowledge and practical skills in the field of computer graphics without wasting your time and money. Our tutorials will help you create movies, games, VFX for films and commercials.


CG-SCHOOL

My latest 3d props pack releases. Available in #Unity #UnrealEngine #Blender #3dsmax FBX USDZ and other formats on my Patreon - www.patreon.com/c/OlegVerenko

1 week ago | [YT] | 5

CG-SCHOOL

r.shadow.virtual.onepassprojection.maxlightsperpixel



The top console variable if you get shadow flickering in #UnrealEngine when many overlapping movable lights are casting shadows on the same pixel. 32-64 values allow you to fix blocky shadow artifacts.

2 weeks ago | [YT] | 0

CG-SCHOOL

Unreal Engine + 3dsmax has the best pipeline due to the free Datasmith plugin. But different renders have different percentages of compatibility with materials. Here are my observations -

1. Default Physical Materials - 100%

2. Corona Render - 99%

3. V-ray - 75%

4. Redshift - 50%

The main problems are the loss of material properties, unlinked textures in self-illuminating materials, etc. Based on the photorealism of the Corona, this pipeline can be called the best at the moment.

2 weeks ago (edited) | [YT] | 3

CG-SCHOOL

I’ve launched my Patreon.
www.patreon.com/c/OlegVerenko

And I want to make it the main platform where I’ll share my full 3D / VFX / game dev workflow, and the most useful content:

• scene breakdowns and tutorials
• production-ready assets and 3d levels
• level design process
• source files & project files
• marketplace creation strategies

I’m building this as a practical resource for artists who want to create professional-quality work and monetize their skills.

Subscribe for free: www.patreon.com/c/OlegVerenko

3 weeks ago | [YT] | 6

CG-SCHOOL

New tutorial - "Esports Arena Stadium Interior Lighting Tutorial"
https://youtu.be/gE3AsZHz3ls?si=OoW-8...

1 month ago | [YT] | 5

CG-SCHOOL

After being laid off, you finally decided to start working for yourself? (Congrats! It is a good idea in 2026). I recommend checking out the new game engine S&box (#sbox). It's releasing at the end of April. And definitely the trend of the year in the gaming industry, and not just because of the contract with Steam. Finally, a worthy competitor to #Unity and #Unreal.

1 month ago (edited) | [YT] | 4

CG-SCHOOL

Happy 2026 Year!
Hires: t.me/cgschoolorg/941

5 months ago (edited) | [YT] | 10

CG-SCHOOL

Looks like Copilot from Microsoft can generate for free nice low-poly 3d models...

5 months ago | [YT] | 3

CG-SCHOOL

Happy 3December!

6 months ago | [YT] | 7

CG-SCHOOL

Today the school turns 13 years old. That’s quite a milestone, and I’m very happy that the project is still going strong and will continue to develop.

Throughout this year, I’ve been asking myself — what can be created (in the AI era) that is truly useful and effective? Something that provides students with maximum value. After all, a lot of high-quality content is already available for free.

At the same time, I see how most professions are fading away and will be completely replaced by artificial intelligence within the next 2–3 years. Yet, there are also many niches that are rapidly growing.

I put myself in the shoes of a student who has no experience or clear direction but wants to grow and, most importantly, earn money in this field. That’s why I decided to create a separate universal CG Mentorship program, where I’ll work one-on-one with each student. We’ll shape their personal path and development together.

Of course, the focus will be on the software and pipeline that I work with. More information about it can be found here – cg-school.org/mentorship/

7 months ago (edited) | [YT] | 2