FUNBRUN is a medieval physics fighting sandbox where every movement, strike, jump and even breathing is born in real time from physics. At the core of the game is PrimalCore — our proprietary active ragdoll engine: a system of 40+ modules that turns every character into a truly living fighter.
On this channel we publish detailed devlogs with every new technical demo release: what we built, how it works, the technical decisions we made and what we are planning next.
Development is open. Patreon subscribers vote on which system we develop and show next — and get access to technical demo versions first.
Each new demo reveals the next part of PrimalCore. What comes next — is up to you!
FUNBRUN
Hey guys! ⚔️❤️ Thanks for watching! Join our Discord — we chat, share updates and early tests. Would love to see you there → discord.gg/stnFZSugvJ This is FUNBRUN!
6 days ago | [YT] | 25
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FUNBRUN
Thanks Funbrunians! ❤️ Great to see the community growing and your feedback shaping the game! Quick check from the team some Funbrunians said Patreon might not be working for them is it working fine for you.
Join our Discord for updates and dev talk discord.gg/stnFZSugvJ ⚔️
Support the project on Patreon patreon.com/funbrun/ 🙌
1 week ago | [YT] | 10
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FUNBRUN
"How to Make a Character TRULY ALIVE — Without a Single Animation | FUNBRUN Devlog #1"
WATCH HERE: https://youtu.be/JxrJTIvr5E4 ⚔️
1 week ago | [YT] | 25
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