Solo Gamedev🎮💻🛠️ | Making mini games with Pygame.
🧩 Currently working on : Project Arachnid


Vector Byte

Da Vinci Fly Chapter 1 is complete.

This marks the end of the first chapter of the project. Chapter 2 is planned for the future.

Thanks everyone who watched, played, and supported it so far. More will come later.

4 days ago | [YT] | 2

Vector Byte

Devlog #4 of Da Vinci Fly is out now.

This update focuses on using rotoscoping for animations & boss fight mechanics.

Watch the new devlog and let me know what you think of the progress so far.

👉 https://youtu.be/0oNAF56r0eY

#gamedev #indiedev #indiegame #pygame #python #devlog

2 weeks ago | [YT] | 0

Vector Byte

Chapter 1 ending update.

Player will unlock their first major upgrade at the end of first chapter before moving into the next set of levels.

Chapter 2 leans more into fast-paced combat and action.

3 weeks ago (edited) | [YT] | 0

Vector Byte

Adding depth to river BG for pseudo 3d effect 🌊

3 weeks ago | [YT] | 1

Vector Byte

Adding pseudo-3D river to the background 🌊

Its's work in progress. Still need to refine the perspective and polish the visuals.

3 weeks ago | [YT] | 0

Vector Byte

Main Menu is added.
Audio volume can be adjusted from settings.

4 weeks ago | [YT] | 0

Vector Byte

Main menu for Da Vinci Fly taking shape.
Still WIP, but it’s getting there.

1 month ago | [YT] | 0

Vector Byte

Reworked on boss design and gave it a hazmat suit.
Didn’t change mechanics, but it adds a sense of danger.

1 month ago (edited) | [YT] | 0

Vector Byte

Reworked on combat visual.
• Distinct color for player & boss bullets.
• Recolored particles for bullet ricochet.

1 month ago | [YT] | 0

Vector Byte

Flicker effect for boss death animation. Just like old times.

1 month ago | [YT] | 0