Theoretical Horizons is a Star Trek: Voyager AU hard-sci-fi cinematic audio drama series, following Voyager through survival crises, engineering dilemmas, AI Forge R&D, and alternate-continuity consequences in the Delta Quadrant.

I create the series through writing, voice-led storytelling, LCARS-style visuals, 3D/CGI animation, and evolving cinematic scenes.


Deks Roning

The Behind-the-Scenes Look

Deck 1 is starting to feel real. đź––

I’ve been heads-down in 3ds Max lately, and I finally have the geometry for Voyager’s bridge at a point where I can show you the progress. This is the foundation for everything we’re doing in Theoretical Horizons.

Right now, I’m focusing on the "bones" of the ship—getting the scale right and making sure the lighting feels like that classic Intrepid-class atmosphere. It’s still a work in progress (no LCARS or consoles just yet), but seeing the corridors and the command center take shape makes the hard sci-fi side of this project feel a lot more grounded.

Check out the full WIP flythrough here:
https://youtu.be/uU73Qa_HUuM

This environment is going to be the stage for some high-tension scenes in the upcoming chapters, and I’d love to get your take on it.

Quick question for the community:
As I start moving into the "detail" phase, what’s one small bridge detail from the original show that you think is essential for that "authentic" Voyager feel? Is it the specific glow of the station panels, the overhead lighting, or something else?

Drop your thoughts below—I read every single one.

#StarTrek #Voyager #TheoreticalHorizons #3DModeling #SciFi #StarTrekVoyager

4 weeks ago (edited) | [YT] | 1

Deks Roning

Another Bridge update.
Started adding basis stations which need to be fully modelled.

Getting there slowly. I think I have enough to use in Part 7 for some limited visuals.

#StarTrek #StarTrekVoyager #3DArt #EnvironmentArt #SciFiArt #WIP #3dsMax

1 month ago | [YT] | 1

Deks Roning

**YouTube Community Post**

Voyager bridge WIP update.

A bit more progress on the bridge build for my **Star Trek: Voyager – Theoretical Horizons** project. The ceiling structure is starting to come together now, and the overall space is finally beginning to feel like a real environment rather than just a blockout.

Still very much a work in progress, but the forms, lighting, and atmosphere are starting to lock in.

What stands out most so far — the ceiling design, layout, lighting, or overall Voyager feel?

#StarTrek #StarTrekVoyager #3DArt #EnvironmentArt #SciFiArt #WIP #3dsMax

1 month ago | [YT] | 3

Deks Roning

**Voyager bridge WIP**

A few current shots from the bridge I’m building for my **Star Trek: Voyager – Theoretical Horizons** project.

It’s still early, but the scene is starting to come together: structure, mood, lighting, and overall atmosphere. The goal is to keep the **Voyager identity** intact while giving it a slightly more cinematic and grounded feel.


This was the reason why Part 7 has been 'delayed' I'm trying to integrate more visuals into the videos over time. But am gonna hurry up so I can integrate more.



**Which part is working best so far: lighting, ceiling design, layout, or atmosphere?**

#StarTrek #StarTrekVoyager #Voyager #3DArt #EnvironmentArt #SciFiArt #WIP #3dsMax #CGI #DigitalArt #WorkInProgress #CinematicArt #FanArt

1 month ago | [YT] | 5

Deks Roning

“Their next hiding place may destroy them.” 🌌

First Officer’s Log, Stardate 49562.1.
Voyager is moving forward with cautious optimism, but the next possible refuge may carry dangers of its own.

The PT7 teaser for Theoretical Horizons goes live today at 6:00 PM UK time. đź––

Question: Would you risk hiding near a dangerous anomaly if it meant staying off enemy sensors?

Catch up on PT6 here: https://youtu.be/olDll3OJ2KU

#StarTrek #Voyager #TheoreticalHorizons #SciFi #SciFiShort #SpaceOpera

2 months ago | [YT] | 7

Deks Roning

Hey guys, FULL Part 6 of the staff meeting is now up and running.
You can watch it here:

https://youtu.be/olDll3OJ2KU

#startrek #scifi #engineering #cgi #audio #startrekvoyager #starship

2 months ago (edited) | [YT] | 7

Deks Roning

This is PAINSTAKING WORK.
Deck 1 has such a weird layout in this section.
But I think it turned out ok.
This is where Torres and Kim will hash it out in Part 3 of my Theoretical Horizons story.

Listen to Part 3 here:
https://youtu.be/0rJpxQsFMyE

#startrek #voyager #starship #interiors #scifi #space #CGI

3 months ago | [YT] | 12

Deks Roning

Here's one update for you Theoretical Horizons fans.
Been working on this last night.

Make sure to check out the teaser for Part 6.:
https://youtu.be/HSV1SLUIql8

#startrek #startrekvoyager #cgi #engineering #scifi #hardscifi #3dsMax #starship #interiors

3 months ago (edited) | [YT] | 2

Deks Roning

“I admit, I’m both curious and cautiously optimistic.” — Captain Janeway, Stardate 49557.9

Lieutenant Torres has been isolated in Holodeck 2, working on an ambitious initiative to address Voyager’s resource challenges. Today, she presents her findings to the senior staff.

Watch the Widescreen Teaser here: https://youtu.be/HSV1SLUIql8

Why check out the widescreen version?

Cinematic Scope: See the full 3dsMax flyby and briefing room lighting in its native 1080p framing, uncropped from the vertical Shorts view.

Systems-Grounded: This arc moves away from the "reset button" trope, focusing on the real materials science and engineering constraints of a ship stranded in the Delta Quadrant.

Immersion: High-fidelity Vocloner synthesis keeps the legacy crew's performance consistent with the original series.

#StarTrekVoyager #StarTrek #VFX #CGI #SciFi #3dsMax

4 months ago (edited) | [YT] | 0

Deks Roning

Hey everyone.
Human version of Torres in Unreal Engine Metahumans.
Gonna start doing the ridges from there and just attach them - hopefully it will be minimal work - but then I will still need to do the uniform (which is a PAIN). But I will probably continue working on this during the weekend.

For now you can enjoy the Star Trek Voyager Theoretical Horizons Parts 1 to 5 on my youtube channel ‪@deksroning125‬


#StarTrekVoyager #StarTrek #VFX #CGI #SciFi #Metahuman #UnrealEngine
#hardscifi #BelannaTorres

4 months ago (edited) | [YT] | 0