Your one-stop shop for all Warhammer lore, be it Fantasy, 40K, Black Library, RPG or, coming soon, AGE OF SIGMAR!


Lorebeards

Hey Loreseekers! What would you like Ross and Vera to discuss on the next episode of Lorebeards & Roleplaying (July 20)?

17 hours ago | [YT] | 14

Lorebeards

Hey Loreseekers!
Here's a poll for Saturday's Lorebeards 40k stream; pick the one you want Ross and Alexis to cover on July 25.

Cypher is the hooded “Lord of the Fallen,” an elusive former Dark Angel associated with the Fallen Angels—those scattered after the destruction of Caliban. Hunted by the Dark Angels for millennia, he appears at pivotal crises across the Imperium, sometimes helping its people and sometimes leaving disaster behind; his ultimate loyalty and purpose remain deliberately uncertain. He carries a mysterious sword he never draws, while fighting with bolt and plasma pistols, making him one of the setting’s central unresolved enigmas.

The Dark Cells of Terra are a heavily guarded subterranean prison complex beneath the Imperial Palace, used by the Adeptus Custodes to confine threats too dangerous, politically sensitive, or strange to execute outright. Its inmates reportedly include xenos, daemonic or warp-tainted entities, renegades, and other secrets the Imperium cannot safely release or publicly acknowledge; containment is maintained through extreme security and overlapping safeguards. During the fighting on Terra in the era of the Great Rift, damage and disruption enabled a major escape, including Cypher and several Fallen held there.

Space Marine Dreadnoughts are towering armored war machines that preserve grievously wounded Space Marines who would otherwise die. The surviving warrior is sealed into a life-support sarcophagus and neurally connected to the walker, allowing a Chapter’s most honored veterans to continue fighting with heavy guns and crushing close-combat weapons—sometimes for centuries or millennia. Because this existence is painful and psychologically taxing, Dreadnoughts are commonly kept in stasis between battles; they are revered as both battlefield assets and living links to a Chapter’s history.

1 day ago | [YT] | 19

Lorebeards

Wednesday (July 15th) Lorebeards 40k Topic decision!
This time, its a TIER LIST!

4 days ago | [YT] | 30

Lorebeards

Hey Loreseekers!
Here's a poll for Saturday's Lorebeards 40k stream; pick the one you want Ross and Alexis to cover on July 18.

The T’au Empire
The T’au Empire is a young, technologically advanced polity on the Eastern Fringe that seeks to expand its collectivist philosophy of the Greater Good through diplomacy, incorporation of allied species, and—when needed—overwhelming military force. T’au society is divided into castes: Fire warriors fight, Earth caste members build and innovate, Water caste members govern and negotiate, Air caste members pilot and communicate, while the enigmatic Ethereals exercise supreme authority; their armies favor coordinated long-range firepower, drones, battlesuits, and auxiliaries such as Kroot and Vespid over close combat.

Sigismund
Sigismund was the First Captain of the Imperial Fists during the Horus Heresy, renowned as one of the Imperium’s greatest duelists and later revered as the first High Marshal of the Black Templars. Once influenced by the warrior lodges, he ultimately rejected Horus, became Dorn’s champion during the Siege of Terra, and carried the Black Sword as the Emperor’s Champion; after the Heresy, his uncompromising, crusading vision shaped the Black Templars into an eternally campaigning Chapter.

The Officio Assassinorum
The Officio Assassinorum is the Imperium’s secretive state assassination apparatus, originally organized under Malcador the Sigillite, which trains operatives in specialized “temples” to eliminate targets too dangerous or politically sensitive for conventional military action. Some branches include the Vindicare, who kill from extreme range; Callidus, who infiltrate through disguise and polymorphine; Eversor, chemically augmented berserk killers; Culexus, anti-psyker blanks; and Venenum, poison specialists—each used as a precision instrument of Imperial power, terror, and regime preservation.

6 days ago | [YT] | 19

Lorebeards

Wednesday (July 15th) Lorebeards 40k Topic decision!
This time, its a LET'S BUILD!

6 days ago | [YT] | 21

Lorebeards

Hey Loreseekers! What would you like Ross and Vera to discuss on the next episode of Lorebeards & Roleplaying (July 13)?

1 week ago | [YT] | 22

Lorebeards

Hey Loreseekers!
Here's a poll for Saturday's Lorebeards 40k stream; pick the one you want Ross and Alexis to cover on July 11.

The Calixis Sector is an Imperial region in the Segmentum Obscurus, best known as the primary setting of the Dark Heresy RPG, marked by overcrowded hive worlds, decaying institutions, and widespread heresy beneath a thin veneer of Imperial order. Conquered roughly a millennium ago, it borders the Koronus Expanse and Halo Stars, exposing it to xenos, warp anomalies, and threats from beyond Imperial space. Politically, it is a nest of rival noble houses, corrupt Administratum officials, and secret cults, making it a hotspot for Inquisitorial operations and shadow wars fought to keep the Imperium from internally collapsing. Its reputation as a “chalice of corruption” reflects prophecies that the mysterious Tyrant Star could tear the whole sector open to daemonic invasion.

Abaddon the Despoiler, born Ezekyle Abaddon, is the former First Captain of the Sons of Horus and now the Warmaster of Chaos, ruling the Black Legion as the greatest champion of Chaos Undivided. Having fought at Horus’ side during the Heresy and witnessed his death at Terra, Abaddon retreated into the Eye of Terror, rebuilt the shattered Traitor Legions as the Black Legion, and launched thirteen Black Crusades against the Imperium over ten thousand years. He is blessed by all four Chaos Gods yet refuses to become a Daemon Prince, preserving his ability to wage the Long War beyond the Eye and personally lead fleets and ground campaigns like the Thirteenth Black Crusade that destroyed Cadia and shattered the Cadian Gate. In the current era he styles himself “Warmaster of the Imperium Nihilus,” orchestrating galaxy-spanning plots such as the Arks of Omen campaign to further destabilize Imperial control.

The Death Korps of Krieg are grim Astra Militarum regiments from the radioactive death world of Krieg, renowned for their fanatical discipline, trench-warfare specialization, and absolute willingness to die for the Emperor. Krieg annihilated itself in an atomic civil war to crush a rebellion against the Imperium, leaving a toxic wasteland whose survivors were raised in a harsh Cult of Sacrifice that views death in battle as atonement for their world’s past treachery. Modern Krieg regiments fight in the most brutal war zones—sieges, meat-grinder offensives, and chemical- and radiation-soaked battlefields—often accepting catastrophic losses as routine if it achieves Imperial objectives. Their iconic greatcoats, gas masks, and World War I-inspired gear underline their identity as anonymous, expendable soldiers whose individual lives mean little compared to the Imperium’s survival.

2 weeks ago | [YT] | 25

Lorebeards

Wednesday (July 8th) Lorebeards 40k Topic decision!
This time, its a TIER LIST!!!

2 weeks ago | [YT] | 20

Lorebeards

Hey folks!

As you all know, Andy is out of town today but Hawk and I thought we'd do something kinda fun!

As some of y'all may be aware, we've been running an Age of Sigmar league in the Lorebeards community for the last year or so.

Today I'll be playing my match for Season 3 with my Skaven of Clan Morbidus versus Hawk's suspiciously bug-like Sylvaneth for the league!

This'll also function as a Q&A stream so feel free to come ask about lore, the new Old World stuff, the new Total War Warhammer stuf (BASILISK AND GLOTTKIN LET'S GOOOO!) etc.

Stream starts in 10 mins at the following link!

youtube.com/live/Btpq4xWv0us

2 weeks ago | [YT] | 60

Lorebeards

Wednesday (July 1st) Lorebeards 40k Topic decision!
This time, its a WHAT IF...?

2 weeks ago | [YT] | 29