Game Design with Michael

I teach game design theory and talk about the ins and outs of game design so that you are equipped to analyse, discuss and create great games.

I aim to help everyone become better at game design.

I started the channel because I found it difficult to find a good single source for game design concepts. I am also a hobbyist game developer and as a means to get better at making games, creating theory videos for the channel will help us learn how to make better games.

On various Fridays there will be either a game design theory video or a design run. Game design theory is where we introduce one concept or technique and discuss how you can apply it to your games. We also give examples of it’s use in video games out today.

Design run is where we focus on a design aspect of one game in particular and break down whether that game does that aspect well and why, or poorly and what can be done to improve it.


Game Design with Michael

I wanted to come back with something substantial after not posting for so long.

Sometime in the next couple of days I will be releasing the longest scripted and detail edited video I have ever made. I am quite proud of the effort I put into this one.

It is about a series that I deeply love, Final Fantasy.
With Rebirth having just released I think its a great time to reflect on Final Fantasy as a framework and what we all want out of the series.
And so the video explores the question "What Exactly is a Final Fantasy Game" by analysing the series and defining 19 elements that define the identity of the series. Then comparing them to Final Fantasy XVI. It's good stuff.

Keep an eye out and I hope you all enjoy.

2 years ago | [YT] | 4

Game Design with Michael

Finally some content! Am I right?

Star Wars:Squadrons review.... fully scripted, edited, bonafide and electrified should be out in a day or two.

Thanks for hanging with the channel everyone.

5 years ago | [YT] | 6

Game Design with Michael

HELP me plan my content:

As a viewer I would prefer...

5 years ago | [YT] | 3

Game Design with Michael

The review embargo is almost up and the ending has leaked early, so I made some phone wallpapers to keep me safe because I am heavy anti-spoiler for everything I consume.

If you are keen, protect yourself from spoilers where possible and remember thumbnails can be sneaky.

I'll be doing a review of The Last of Us Part 2 as soon as I finish it so keep an eye out in the next few weeks. I'm sure the takes will be hot.

6 years ago (edited) | [YT] | 8

Game Design with Michael

Keep an eye out for this thumbnail!!

Got 3 new videos dropping later today/tomorrow at almost the same time. They are part of a series I have been working on covering the three act structure and it's use in games. The video with the thumbnail below will quickly cover what to expect so it's worth watching it first.

Super keen to hear what you all think over the coming weeks!!!

6 years ago | [YT] | 14

Game Design with Michael

NEW review this Thursday/Friday!!!
AND hopefully a chonky series of videos I have been working on will start coming out in a week or two.

More info soon.....
Also WELCOME TO ALL THE NEW SUBSCRIBERS!!!!

6 years ago | [YT] | 4

Game Design with Michael

DOOM combat is great and the spaces support it.

Made a video breaking down combat spaces in new DOOM into some of their components.

https://youtu.be/h8Ryg-KOHjs

Ended up being a way bigger edit than I intended but happy with how it turned out.

#DOOM #gamedev #gamedesign

6 years ago | [YT] | 2

Game Design with Michael

New video tomorrow. Keep an eye out.
Give it a share if you like it.

6 years ago | [YT] | 4

Game Design with Michael

Hey everyone, please weigh in.
Which video would you prefer to see first?

Hopefully filming both this weekend and want to know what to edit first.

6 years ago | [YT] | 4

Game Design with Michael

I finished it, it's awesome, now let me convince you to buy it.
REVIEW OUT TOMORROW

6 years ago | [YT] | 7