Hey Everyone, I want to sincerely apologize for any inconvenience caused by the latest Loco patch.
As the project has grown and evolved, it has inevitably encountered bugs due to the wide range of features. Testing every feature thoroughly has been a real challenge.
Many of you know that the Loco project was built entirely from scratch and includes a variety of complex features, each requiring ongoing adjustments and improvements.
At times, I’ve faced crashes and conflicts from unexpected issues that were difficult to trace and resolve. With this latest patch, I worked hard to deliver a stable and smooth experience, but I understand that it hasn’t met everyone’s expectations.
Looking ahead, I’m still considering the best path forward. What I can promise is that I take full responsibility and am committed to doing better. My goal is to refine the project in a way that truly fits the vision of Loco and provides a better experience for all of you.
Thank you for your patience and support so far. I’ll do my best to resume uploading tutorials soon and continue engaging with you to address issues and improve the project. ❤️
Hey guys! thank you for your love and support for "Project Unknown" over the years. excited about the free project "Unknown v3.0" - Unreal 5.4. - Npc System. - Pickup System. - Mantle System. - Clean Blueprint. - Interact System. - Weapon System. - Inventory System. - Landscape System. - Locomotion Movement. ...
Hey everyone! there were some issues in ALS tutorial #117 and #122. - fix #117: connected from false value to true value "branch". - fix #122: reverted the "firemode" from the weapon component to the base character.
Hey guys! - the ALS tutorials will be continued. - a few changes that there will no longer be a voice in ALS tutorials. - please note that all ALS tutorials are double checked.
Should I make a tutorial on how to rig and animate a weapon in blender for free! and export it to Unreal Engine? ✧ like I created the Sniper and the Shotgun weapons.
Howdy Y'all! finally Daz character to ALSv4 with unreal engine 5 worked. - a quick retargeting tutorial will be uploaded soon. - these days, I'm not in a good situation, so I work lightly :)
NOTE: there will also be an upcoming tutorial with an advanced system for: [UE5 to ALSv4], [Metahuman to ALSv4] and [Daz to ALSv4].
Legend
GASP tutorial series request! What should be implemented?
2 weeks ago | [YT] | 4
View 1 reply
Legend
Hey Everyone,
I want to sincerely apologize for any inconvenience caused by the latest Loco patch.
As the project has grown and evolved, it has inevitably encountered bugs due to the wide range of features. Testing every feature thoroughly has been a real challenge.
Many of you know that the Loco project was built entirely from scratch and includes a variety of complex features, each requiring ongoing adjustments and improvements.
At times, I’ve faced crashes and conflicts from unexpected issues that were difficult to trace and resolve. With this latest patch, I worked hard to deliver a stable and smooth experience, but I understand that it hasn’t met everyone’s expectations.
Looking ahead, I’m still considering the best path forward. What I can promise is that I take full responsibility and am committed to doing better. My goal is to refine the project in a way that truly fits the vision of Loco and provides a better experience for all of you.
Thank you for your patience and support so far. I’ll do my best to resume uploading tutorials soon and continue engaging with you to address issues and improve the project. ❤️
7 months ago | [YT] | 6
View 0 replies
Legend
Hey guys!
I've been thinking about starting a game animation sample tutorial series.
Link: www.unrealengine.com/en-US/blog/game-animation-sam…
What do you think?
1 year ago | [YT] | 10
View 2 replies
Legend
Hey guys!
thank you for your love and support for "Project Unknown" over the years.
excited about the free project "Unknown v3.0"
- Unreal 5.4.
- Npc System.
- Pickup System.
- Mantle System.
- Clean Blueprint.
- Interact System.
- Weapon System.
- Inventory System.
- Landscape System.
- Locomotion Movement.
...
2 years ago (edited) | [YT] | 23
View 5 replies
Legend
Hey guys! ALS tutorials "description" has been updated, sorry for the delay ✌️
2 years ago | [YT] | 15
View 2 replies
Legend
Hey everyone!
there were some issues in ALS tutorial #117 and #122.
- fix #117: connected from false value to true value "branch".
- fix #122: reverted the "firemode" from the weapon component to the base character.
2 years ago | [YT] | 10
View 1 reply
Legend
Hey everyone!
- quick update for those who follow the ALS tutorials.
- i'm still working on it, but yeah 😊😉
- here is the anim and sfx link:
Link: mega.nz/file/DypVxAwY#SspwzsBA5ic8RSfe6QGM3qmfqe8e…
Sfx: mega.nz/file/jmJ1WAbC#PbXBd3er-HY7If8G-SiiKOkIHbie…
3 years ago (edited) | [YT] | 10
View 7 replies
Legend
Hey guys!
- the ALS tutorials will be continued.
- a few changes that there will no longer be a voice in ALS tutorials.
- please note that all ALS tutorials are double checked.
3 years ago | [YT] | 25
View 4 replies
Legend
Should I make a tutorial on how to rig and animate a weapon in blender for free! and export it to Unreal Engine?
✧ like I created the Sniper and the Shotgun weapons.
Sniper: https://youtu.be/3aVVDWLxLLo
Shotgun: https://youtu.be/Tj5DC5QaSoM
3 years ago | [YT] | 8
View 0 replies
Legend
Howdy Y'all! finally Daz character to ALSv4 with unreal engine 5 worked.
- a quick retargeting tutorial will be uploaded soon.
- these days, I'm not in a good situation, so I work lightly :)
NOTE: there will also be an upcoming tutorial with an advanced system for:
[UE5 to ALSv4], [Metahuman to ALSv4] and [Daz to ALSv4].
3 years ago (edited) | [YT] | 16
View 1 reply
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